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Flat

Ready or Not custom map (UE4)

(June 2022)

A small map I created for a game called Ready or Not. This is a simple small map, but is the first map I have created/am working on, and created for practice/testing.

The rough premise is just a home invasion gone wrong. I wanted to make each room visually different and to add personality/character with the decoration to get an idea of the type of person whose room it was. I also added physics objects to make the firefights more visceral, and I am noticing how most modern shooters lack physics objects or environmental interaction. As well as that, physics materials have been applied to most materials and meshes, so shooting a wooden table would have wood splinter particle effects as you'd expect etc.

Some lighting issues as can be seen in the playthrough video. I was unable to figure a fix, but again, first map project and made as practice/test. The rooms in the map are also 1.75-2x larger than they likely would be in a real flat, but it would've been tight gameplay wise if I did so.

I've shared this map on a modding site and it appears people seem to enjoy it.

 

Assets such as materials and models are free to use or used with permission. Credits/sources will be included with the download link.

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