
Saint-Paul Asylum Reloaded
Ready or Not custom map (UE4)
(August - September 2022)
A map I created for a game called Ready or Not.
​
A remake of a SWAT 4 custom map I enjoyed a lot. I tried to recreate this to the best of my ability, trying to keep size the same, lighting and aesthetics, sourcing similar looking props. Of course, there are some changes I made, such as with a small shower room to fill a gap between two rooms, and because I realised the original map had no toilet facilities, and some minor lighting changes also.
​
With this map I wanted to try to do even more with the map. Adding features such as the destructible environment props from the official game maps, on top of the FMOD sounds, physics objects and breakable/AI visible glass.
​
With this map I learned a bit more about lighting, fog, using ambience/sound and using BSPs as I made a full building than just an interior. Additionally, using reflection captures.
​
I've also included a playthrough video of the original SWAT 4 map for comparison. There are occasionally loud sounds when I bring up the command menu. These weren't present while recording, likely a recording error. A warning for loud sounds.
Assets such as materials and models are free to use or used with permission. Credits/sources will be included with the download link.